Why You Should Give the Prequel Trilogy Another Chance

Jar Jar Binks I decided to start this endeavor to redeem aspects of the prequel trilogy after finishing my Star Redemptions article. As I pondered on why the prequel trilogy sucked, I remembered a video by the Nostalgia Critic entitled “Top 11 Good Things in the Star Wars Prequels.” I decided to try and explain other aspects of the movies. While the Critic pointed out things people don’t think of, I want to point out things people hate and try and explain the context. Now keep in mind, I am not insisting that the movies were good. The plot holes, unbearable dialogue, rushed pacing, and annoying characters make it very hard to say the prequels are in any way good movies, so keep that in mind as we go. I will also be concentrating on these complaints about the prequels: midi-chlorians, sleek technology, use of computer graphics, and childish elements.Read More

Gamecube Insanity

gamecube insanity

By Rudiger Freiberger

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Gaming and Empathy

Pikachu Video games often get repeatedly criticized in the media for attempting to create a generation of unfeeling, sociopathic children who hate their parents and are waiting for an opportunity to kill someone just to see how it feels. Now, I am fairly certain my colleagues and I at GameZombie.tv are not sociopathic murderers. In fact, I’d say we’re all-around good natured people. We’ve played video games for charity as part of Extra Life and offer a supportive community for gamers on our campus. I would even go as far to say that video games have actually done the inverse for a lot of us, and if you’re a gamer, I would venture to say the same is probably true for you as well. Here are some tales of this exact experience from members of the crew at GameZombie.Read More

Who Makes the Best Call of Duty?

Call of Duty: World at War Ever since 2003, there has been a new Call of Duty title each year. It wasn’t until 2007 with Call of Duty: Modern Warfare that the franchise gained worldwide popularity. It was also around this time that Activision (the publisher of Call of Duty) decided that Treyarch and Infinity Ward would release their own versions of Call of Duty every other year. In 2010, Activision announced that Sledgehammer would also be making future Call of Duty games, but their first game was not released until 2014. So, the big question is, which one of these companies makes the best Call of Duty games?Read More

Dojo Unyielding: Fighting Games 102

Street Fighter 3: Third Strike Not too long ago, I presented an article on fighting game vocabulary that you could use to break into the genre, use to explain the genre to someone new, or just sound like you know what you’re talking about (whether you actually do or not). Today is something of a continuation of that concept, so feel free to go back and catch up if you feel lost. Now, I’m going to be talking about what happens once you actually launch the game. How do I choose a character? What’s the best strategy for a beginner? Can I make it look like I don’t totally suck at fighting games? I have had to find answers to all these questions at one point or another, and today I’ll be teaching you.Read More

Destructive Creations Interview

Hatred This week we were fortunate enough to get in touch with Przemysław Szczepaniak, the marketing and bizdev director of Destructive Creations, who are the developers behind the upcoming top-down shooter Hatred. Through an e-mail interview, he shared some info about DC’s origins, their development process, and their reaction to the torrent of media attention they've received.Read More

Sex and Video Games

Mass Effect 2 Sex has been around in video games since they were first created. I think sex is a part of daily life and is frequently shown in TV shows, movies, and it should also be included in video games more often. The first sex-related game was a text-based adventure called Softporn Adventure, which debuted in 1981 on the Apple II. The goal of the game was to collect certain items, such as whiskey, flowers, a ring and a rubber condom to please three women. In 1986, Leisure Suit Larry and the Land of the Lounge Lizards was released. It’s a game where you play as Larry and try to get “lucky” within the fictional city of Los Wagos. Its reception was very slow at first, but then word got out and it quickly sold over 250,000 copies by the year’s end. The last game I am going to mention is Custer’s Revenge.Read More

Halo After Bungie

Halo Way back in 2001, Bungie Studios released the very first Halo game for the original Xbox. Halo: Combat Evolved quickly became a huge smash hit, and Bungie made two more games in 2004 and 2007 to complete the original trilogy. Bungie also released one spin-off game called Halo: ODST in 2009. After this, Bungie announced that it would no longer be making Halo games, but that they hoped the story would be continued. Microsoft stepped in and created 343 Industries to continue and expand the Halo franchise. When Bungie split from Microsoft, they wanted to make sure that the Halo franchise would be all right in 343’s hands. To do this, Bungie sent former employee Frank O’Connor to be the creative director for 343 Industries.Read More

Indie Game Weekly: Lethal League

A review of the indie game “Lethal League” by Gamezombie.TV

Executive Producer: Sam Schubert
Producer: Katherine Stull
Editor: Kyle Bruhn
Voice Work: Matt Amenda

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The Success of World of Warcraft 10 Years Later

World of Warcraft This online phenomenon has been a massive online success for over ten years. The game has gone over five expansions and is currently making a movie out of the game. This game is currently standing today at over 10 million online subscribers. The game is World of Warcraft, the MMORPG that created one of the most iconic gaming cultures today. Just this past November, this game celebrated their 10th year, and Blizzard Entertainment is not holding down. They want World of Warcraft to last for another ten years! How was this massive online game able to succeed and last for over ten years?Read More