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Posts Tagged ‘3DS’

Catching the “Tail” End of Super Mario 3DS

Thursday, March 3rd, 2011

Mario's Tail In Action

This week we find ourselves in the midst of a gamer’s Holiday, a multi-day event akin to Hanukkah…well, almost. Anyhow, we’re all paying attention to the Game Developer’s Conference (GDC), right? Your confirmation aside, we are! Amongst all of the other teasers (Shenmue 3, new Skyward Sword gameplay), Nintendo’s president, Saruto Iwata, gave us (or me, at the very least) a pretty provocative visual hint: he exited GDC’s center stage in front of an immense Super Mario sign. Yes, yes, I’m sure you’re all thrilled at my excellence of wording here. However, it’s not just in the name- it’s in the context. Iwata had previously capped off Nintendo 3DS discussion and was hinting at the new stereoscopic games to grace us with their presence. Among these was a new Super Mario 3DS game. This news is, to most, perhaps as stale as the Hoosier Food Court I currently find myself in, but the Super Mario logo itself yielded the best news of all in the ‘o’ of ‘Mario.’ The ‘o’ was accented with a tail-a tail! Can you say Tanooki suit, anyone (!)?

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3DS VS. NGP…FIGHT!

Sunday, February 27th, 2011

At a time when a new wave of handhelds is about to breach the market, I feel it necessary to assess the situation. Within the last year, we’ve been informed that Sony’s releasing the new Next Generation Portable (NGP, “PSP2”) and, of course, Nintendo is slated to release the 3DS this March-this is all just too fast for us, right? Right?! Like I said, we need to assess the situation. Which one is the Average Joe (That’s right, we’re a proper noun population) going to get the most bang for their buck for? Which handheld’s going to offer us the best experience? Well, it may not be much, but here’s a few areas where I believe a deciding factor may be found:

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What We Want For Future Pokémon Games

Thursday, February 24th, 2011

With the NA release of Black & White just around the corner, I thought I’d take a look at what future Pokémon games should have, throw away, or try to improve.

Section A: Multi-Regional Travel

Arguably, the biggest complaint amongst fans is the utter lack of regions to travel to, especially for post-game purposes. Gold & Silver almost had this down, but the lack of anything to really do there–such as a lack of the Safari Zone or Cerulean Cave–made it a simple nostalgic trip. HeartGold & SoulSilver, thankfully, gave us access to both areas, but we were still wanting more. However, you can only fit so much data on one DS cartridge, which can prove cumbersome to developers. With the 3DS also coming soon (and hopefully larger file sizes), perhaps we’ll see some more filled-out games with an extra region or two to travel to.

Section B: Updated Cries

Another gripe I’ve heard about in the Poké-community is this: why haven’t the older cries been updated? The 8-bit cries of a Pikachu are much different sounding than, say, Kecleon. At the very least, GameFreak should try to update the sounds so that they aren’t so scratchy, but still sound like their previous incarnations. (more…)

Ranking Starter Pokémon

Friday, February 4th, 2011

Pokemon Black and White has been playable in Japan for several months now, and to help curb my righteous fury and prevent myself from going ape shit on those smug bastards out I thought that it would be a much more sane idea to simply take these next few months and look back fondly on the older generations of Pokemon.  So today I begin by looking back on the most important decision a trainer can make in any given game: their starter Pokémon.  To do this I’ve split the Pokémon into categories based on their main type and ranked them (by my opinion here people) from worst to best.

For now I’ve decided against ranking the fifth generation starters due to my lack of hands on time with them. While I could rank them according to their looks and stats (for all the shallow people) as found on Bulbapedia, I’ve decided against that due to my desire to avoid spoilers.

Also, Pikachu isn’t on here because Yellow Version doesn’t count

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3DS Release Date for US Announced

Wednesday, January 19th, 2011

Nintendo has announced that the 3DS will be available in the United States March 27th, 2011. It will be available for $249.99. With a five hour battery life and a three hour recharge time, will launch titles like The Sims 3 and Shin Megami Tensei: Devil Survivor Overclocked be enough to keep major interest? I know I’m certainly not dropping $250 on a handheld that will basically require me to have it plugged in at all times. Did Nintendo get too ambitious with the 3DS? Maybe not. According to Geek.com’s article, the 3DS comes with more than just a charger and stylus. It also comes with:

•AC adapter for Nintendo 3DS
•SD Memory Card (2 GB)
•AR cards (6), reflecting the play outside the camera using the compatible software

It looks like it just might be worth its high price tag, but how many of you are going to wait until the alleged Ocarina and Star Fox remakes hit the shelves before picking up the 3DS?

-Jes Richards

Podcast – 4Skin: Gamers Uncut – Episode 28 (10/05/2010)

Thursday, October 21st, 2010

Podcast – 4Skin: Gamers Uncut – Episode 28 (10/05/2010)

Nintendo 3DS

Peter (Robot), Dhruv(The Other Guy) , Annie (Anniezard), and myself (Metal) come together for another great podcast! Discussion of nicknames and pokemon precedes our scheduled subjects. Subjects that include Nintendo’s 3DS price and release dates, Red Dead DLC, Left Behind Games make “Rise of the Antichrist”, and so much more!!!

Listen Here!

Or…

Listen or Subscribe on iTunes!

~ Metal

The Best of E3 (John edition)

Sunday, June 20th, 2010

E3

E3 expo

After reading through Dave’s and Cody’s blogs about their favorite things about E3, I thought I should make my own best of E3 post, here is what I think was the best.(I apologize for my terrible grammar and spelling)

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The Best of E3-My Top 5

Sunday, June 20th, 2010

Since E3 is over I was left wondering what the best things I saw on the floor were. Everyone had impressive showings and I enjoyed them immensely, but some stood out way more than others. Here are my top 5 picks for the best of E3.

5.Child of Eden

This was a game that was both trippy and amazingly fun to watch.  Manipulating shapes, sounds, and colors with merely a flick of the wrist was one of the most appealing things about the game. This game showed what could happen when a rail shooter comes in contact with the Kinect technology. It was a thrill ride for the senses that was engaging from start to finish. What else would you expect from the people that brought us Rez?

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Podcast – 4Skin: Gamers Uncut – Episode 15 (03/24/10)

Wednesday, March 24th, 2010

Podcast – 4Skin: Gamers Uncut – Episode 15 (03/24/10)

Alex Chod joins us as we discuss Nintendo on the rise with Cave Story, Red Steel 2, and the 3DS. We also talk about Heavy Rain DLC and a new XBox Live… dating service?

Listen Here!
or…
Listen or Subscribe on iTunes!

- Dave