Podcast – 4Skin: Gamers Uncut – Episode 13 (3/03/10)

On this episode, 13-2, we talk about our hands-on impressions of Fragile Dreams and Colony Defense, Megaman 10, the PSN network dropping, and Activision/Blizzard dropping two senior execs of Infinity Ward.
Posts Tagged ‘Colony Defense’
Podcast – 4Skin: Gamers Uncut – Episode 13 (3/03/10)
Wednesday, March 3rd, 2010Colony Defense: 360 Degrees of Destruction
Tuesday, March 2nd, 2010Â
Colony Defense is a tower defense game made by Manabomb. A familiar premise, but Manabomb makes a truly fun game that will keep you on your toes while you prevent the Suona from breaking through your gauntlet of defensive turrets and devastating your colonies. Each level has at least one landing zone where the invaders will drop vehicles at and a set path that they will follow to the objective you have to defend.
Throughout the game you’ll be in control of a character who constantly orbits the planet which allows for the ease of orbiting with the W,A,S,D controls to navigate. Each Alien that pops through your defenses kills a colonist, and you only have 10 on each level which can make some games short when there are more colonies on a given planet. You may place your towers anywhere along the path the enemies travel down and can choose from a total of three in the beginning. There are 10 towers total which are unlocked at varying points in the game. After each level you
can also put acquired skill points into certain attributes that will aid you in the game such as land damage, rate of fire, and tower cost. These are also tiered off which means that before you can upgrade your air damage you must purchase all of the land damage points (5 total). You get one attribute point for beating a level and another if you don’t lose a single colonist. There isn’t much time between waves, if any, either so continuous movement is the key.