Register Log in

Posts Tagged ‘Gamezombie’

The Search for the Citizen Kane

Thursday, February 3rd, 2011

The BEST MOVIE EVAR.

There is a saying of unknown origin that occasionally pops up in the industry. “Video games are still waiting on their Citizen Kane.” That is to say, video games are still waiting for their decisive magnum opus, their universally acclaimed title around which everyone can gather and say with confidence, “This is the greatest video game of all time. This is the one that changed everything.” But what exactly are we waiting for? What qualities are going to define this future piece of perfection? Or has it already come and gone?

Anyone familiar with Orson Welles’ directorial debut knows of its profound significance. Before Citizen Kane, movies weren’t truly taken seriously. They were seen as simply the newest fad in the show business, a frivolous form of entertainment that had no real potential for value. And then came May 1, 1941, when the film was released. It was hailed as a landmark, proof that this budding business had a prospect for real value, proof that movies were as legitimate a form of storytelling as books or plays.

(more…)

Happy Holidays, Gamezombies!

Friday, December 24th, 2010

From us to you, GameZombie’s staff wishes all its readers and watchers a happy holiday season. We hope this winter has been treating you well, and if it hasn’t, then we hope you have plenty of games to ease the pain of ice, sleet, and snow.

Have a great winter season; we’ll be back after Christmas Day with more articles and news for you to enjoy!

Podcast – 4Skin: Gamers Uncut – Episode 17 (04/07/2010)

Tuesday, April 6th, 2010

Podcast – 4Skin: Gamers Uncut – Episode 17 (04/07/2010)

+ = ?

Metal joins us, bloody faced, for a discussion on the iPad, Comcast, Iraq, and… Chewbacca tentacles?

Listen Here!
Or…
Listen or Subscribe on iTunes!

- Dave

Digital Distribution: A Matter of Time

Wednesday, March 24th, 2010

If you’re a gamer, then you know the thrill of buying a new game. Tearing off the plastic, taking in that new manual smell, flipping through the pages on your way home to play it…it’s easy to make an event out of it. That post-purchase rush home is actually one of my favorite parts of gaming. Trailers and reviews be damned, nothing can damper my excitement for my first face time with a game. But how long will this patience-testing gauntlet be around?

With the rise of digital distribution, it might not be for much longer.

(more…)

DLC: A Gift or a Marketing Ploy?

Tuesday, March 16th, 2010

DLC (short for downloadable content) serves as an extension to the contentof the game found on the original purchased copy. The most common examples of DLC are multiplayer maps and additional chapters for a game’s campaign, though less significant options can still be offered through this method, such as character skins. This additional content can be purchased for a small fee or even given away by the developers in an effort to lengthen a game’s legs. If done correctly, DLC will keep gamers coming back for more, ensuring positive word of mouth and a stronger interest in a developer’s future projects. (more…)