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Posts Tagged ‘Move’

2010: This Year in Gaming

Tuesday, December 21st, 2010

Another year has passed, and what do we all remember from the gaming world? It’s pretty tough to put a finger on one defining moment this year for two reasons. One, there weren’t any jaw-dropping ZOMG!1!! headlines. Secondly, there were A LOT of very solid, polished, titles to choose from this year. I don’t believe there was anything in particular that revolutionized the industry, but there were plenty of juicy, new titles to pick and choose from. Here are a few of the major happenings of 2010:

Infinity Ward and Activision Fallout

Activision and Infinity Ward had quite the playground brawl this year. According to G4TV, a lawsuit of thirty-eight people from Infinity Ward was filed to sue Activision for not paying royalties. The suit was filed from anywhere between 75-500 million dollars. Activision spokesman Dan Amrich stated that employees who stay with Activision will have a bigger bonus due to the departure of these employees. The fallout may have been frightening to CoD fans, but I don’t believe there is anything to worry about. As far as Activision holding money as ransom, it almost appears they were acting as financial terrorists, bribing employees to stay for a bigger bonus. So much for integrity. (more…)

The Motion Control Gimmick War: Which One has the Most Promise?

Thursday, July 8th, 2010

I’ve been reading articles left and right about Kinect’s “shortcomings.” While I feel that it has shortcomings I’m not going to harp on it because I see it for what it was meant to be: a gimmick to top that of the Wii, or in other words a business plan to increase sales. The life-cyle of the Xbox 360 is on the decline and this is an attempt to bring in a bigger audience and garner fresh sales. Now all the buzz it got only a year ago has turned to skepticism: It only supports 2 players, it showed some lag on Jimmy Kimmel, and now a report that analyzes all of the shortcomings before the product even hits shelves and predicts it flopping.

None of these new motion control systems are without fault. In fact the ones we have now aren’t all that great. What we will have by the end of 2010 is a gimmick war that doesn’t show a whole lot of promise for the game industry.

The Wii- It’s far from new, but it deserves mention first because it birthed this whole notion of needing some kind of motion controller to play games. The Wii’s controls were under-utilized though. How many games have you played for the Wii that really seemed to utilize the control method effectively? One of the best examples I can think of is Metroid Prime 3: Corruption, and it worked brilliantly in that. Then it gradually turned into an exercise machine and it seemed like motion controls were just turned into a point and click deal.

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Sony’s Press Conference- A Nice Move to 3D

Wednesday, June 16th, 2010

I know that I’m a bit late in posting this, but here were the highlights from the Sony event yesterday.

Sony’s press conference was outstanding and mind blowing and gave a lot to be excited about, and it involves a lot of 3D and Playstation move integration.  This comes as no surprise since move debuts September 19 in the US. The big surprise came with the fact that move will see some compatability with older titles, my favorite of which was Heavy Rain. You don’t need to worry about buying a new version of the game either. Sony is taking care of that via software update on the Playstation network.

The PSN will be seeing a new subscription service, but there are no worries because normal PSN accounts will still have all of their features. The only main difference is the premium content that will be available sooner such as certain demos, discounts, digital content, and automatic updates among a few others. That will debut later this month so be on the lookout. It’s $50 for a full year subscription and $18 for 3 months.

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