Posts Tagged ‘nintendo’
Friday, April 15th, 2011
The news is out there. Apparently there have been reports that Nintendo is going to unveil a new console this year at E3, with the ultimate goal being to recapture the hardcore gaming market. Now, whether or not these reports turn out to be true, I think that this brings up a big question for the gaming world: should there be a new console?
To quickly answer my tease of a question, the answer is yes, for Nintendo.
I want to clarify my beliefs here; I don’t think that we need an Xbox 720 or a Playstation 4, I’m totally cool with my 360 and the PS3 feels like it’s still just starting to get good. The real thing here is whether or not Nintendo needs a new system, and I think that it is pretty clear that, yes, they do.
There is no denying that the Wii was a HUGE success, so much of one that in order to get across just how big of a success it was I had to go to all of the trouble of hitting the caps lock for a word. But the Wii’s future is undeniably limited at this point; both of the major system competitors have motion control now, hell they have better motion control, and that’s in addition to their more powerful systems, better graphics, and better games. Whether you like the Wii or not you can’t deny that this generation of consoles, while successful fiscally, was not necessarily a renaissance for Nintendo software. There are great games on the system, some of the best games of all time are on the system (Mario Galaxy, Galaxy 2), but the truth of the matter is that I haven’t played my Wii for a very long time.
So now with the competition matching Nintendo in the motion control department it would only make sense that they are going to create a new console to try and get back some of that competitive edge.
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Tags: Mario Galaxy, Mario Galaxy 2, nintendo, Wii, Wii 2
Posted in Editorial, News, Quinn Anderson, Writers | 1 Comment »
Sunday, February 27th, 2011
At a time when a new wave of handhelds is about to breach the market, I feel it necessary to assess the situation. Within the last year, we’ve been informed that Sony’s releasing the new Next Generation Portable (NGP, “PSP2â€) and, of course, Nintendo is slated to release the 3DS this March-this is all just too fast for us, right? Right?! Like I said, we need to assess the situation. Which one is the Average Joe (That’s right, we’re a proper noun population) going to get the most bang for their buck for? Which handheld’s going to offer us the best experience? Well, it may not be much, but here’s a few areas where I believe a deciding factor may be found:
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Tags: 3DS, Jack Pochop, Next Generation Portable, nintendo, PS3, Sony
Posted in Video Games | No Comments »
Saturday, February 12th, 2011

Uh...
It’s been five whole years since we last saved Hyrule from the twilight realm. We once again started as a young, innocent villager in green garb and turned ourselves into a Master Sword-wielding warrior of badass proportions. There were some trips along the way, of course: buying the Gamecube strategy guide and playing our Wii versions backwards, dragging ourselves through Light Spirit-collecting as a wolfish link and of course, listening to Midna’s infinite bitching and moaning. However frustrating these elements may have been for other gamers of the Triforce Tribe though, I found this game to be thoroughly entertaining. My experience with Twilight Princess brought a new, sunken indent into our living room sofa and deprived me of thirty-eight hours and fourteen minutes of my life (not counting my quest for the Magic Armor).
It wasn’t until the aftermath of my thirty-eight hour exploits that I came to hear others’ misfortunes and general disappointment with the Wii/Gamecube installment. Others found Twilight to be Ocarina’s next-generation step-brother, a sequel which was, in fact, not a sequel at all, but a reboot of a game made long ago. Their experience with Link’s wolfish transformation was an endeavor which they felt warranted gritted teeth and quitting their quest altogether.
But this year (hopefully) offers the legendary Zelda franchise a chance for redemption. (more…)
Tags: Jack Pochop, Legend of Zelda, Link, nintendo, Nintendo Wii, Skyward Sword, Twilight Princess
Posted in Video Games | 2 Comments »
Friday, February 4th, 2011
Pokemon Black and White has been playable in Japan for several months now, and to help curb my righteous fury and prevent myself from going ape shit on those smug bastards out I thought that it would be a much more sane idea to simply take these next few months and look back fondly on the older generations of Pokemon. So today I begin by looking back on the most important decision a trainer can make in any given game: their starter Pokémon. To do this I’ve split the Pokémon into categories based on their main type and ranked them (by my opinion here people) from worst to best.
For now I’ve decided against ranking the fifth generation starters due to my lack of hands on time with them. While I could rank them according to their looks and stats (for all the shallow people) as found on Bulbapedia, I’ve decided against that due to my desire to avoid spoilers.
Also, Pikachu isn’t on here because Yellow Version doesn’t count

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Tags: 3DS, Bulbasaur, Charmander, Chikorita, Chimchar, Cyndaquil, DS, DSi, Gameboy, Mudkip, nintendo, Nintendo DS, Piplup, pokemon, Pokemon Black, Pokemon White, Squirtle, starter, starter pokemon, Torchic, Totodile, Treeko, Turtwig
Posted in Editorial, Quinn Anderson, Video Games | 5 Comments »
Wednesday, January 19th, 2011
Nintendo has announced that the 3DS will be available in the United States March 27th, 2011. It will be available for $249.99. With a five hour battery life and a three hour recharge time, will launch titles like The Sims 3 and Shin Megami Tensei: Devil Survivor Overclocked be enough to keep major interest? I know I’m certainly not dropping $250 on a handheld that will basically require me to have it plugged in at all times. Did Nintendo get too ambitious with the 3DS? Maybe not. According to Geek.com’s article, the 3DS comes with more than just a charger and stylus. It also comes with:
•AC adapter for Nintendo 3DS
•SD Memory Card (2 GB)
•AR cards (6), reflecting the play outside the camera using the compatible software
It looks like it just might be worth its high price tag, but how many of you are going to wait until the alleged Ocarina and Star Fox remakes hit the shelves before picking up the 3DS?
-Jes Richards
Tags: 3DS, nintendo, Ocarina, release date, Shin Megami Tensei, Star Fox
Posted in Editorial, Jes Richards, News, Video Games, Writers | 1 Comment »
Tuesday, December 21st, 2010
Another year has passed, and what do we all remember from the gaming world? It’s pretty tough to put a finger on one defining moment this year for two reasons. One, there weren’t any jaw-dropping ZOMG!1!! headlines. Secondly, there were A LOT of very solid, polished, titles to choose from this year. I don’t believe there was anything in particular that revolutionized the industry, but there were plenty of juicy, new titles to pick and choose from. Here are a few of the major happenings of 2010:
Infinity Ward and Activision Fallout
Activision and Infinity Ward had quite the playground brawl this year. According to G4TV, a lawsuit of thirty-eight people from Infinity Ward was filed to sue Activision for not paying royalties. The suit was filed from anywhere between 75-500 million dollars. Activision spokesman Dan Amrich stated that employees who stay with Activision will have a bigger bonus due to the departure of these employees. The fallout may have been frightening to CoD fans, but I don’t believe there is anything to worry about. As far as Activision holding money as ransom, it almost appears they were acting as financial terrorists, bribing employees to stay for a bigger bonus. So much for integrity. (more…)
Tags: 2010, 2011, Activision, Alan Wake, Assassin's Creed: Brotherhood, black ops, Cataclysm, COD, Donkey Kong Country, Fable III, God of War, God of War 3, GoldenEye, Halo: Reach, Heavy Rain, Infinity Ward, Josh, Josh Thompson, Kinect, Mass Effect, Mass Effect 2, Metroid, Move, NBA Jam, nintendo, nostalgia, PS3, Red Dead Redemption, Super Mario Galaxy, Thompson, Xbox 360
Posted in Editorial, Josh Thompson, News, Video Games, Writers | 1 Comment »
Tuesday, December 14th, 2010
There’s nothing like giving into the nostalgia of your gaming history by firing up an old console and playing a timeless classic. I do this from time to time with Super Mario, A Link to the Past, Mega Man and of course, Mortal Kombat. Well, the classic Mortal Kombat will rise to life again in a new installment, and this time they are bringing an extra-gory friend. The creator of carnage and god of all that is violent, Kratos, from the popular God of War series will be a PS3 exclusive when the game arrives. Kratos will give the game exactly what the series lacked in Mortal Kombat vs. DC Universe: more violence. Mortal Kombat was built on a very simple concept. Players would beat the living hell out of each other and finish them in an extreme fashion. Players will jump all over this opportunity just because it offers so much of what they love in a Mortal Kombat game. Developers need to take a closer look at this relatively simple formula. Give the fans a lot of what they loved before, add a new feature, and finish it with a nice coat of plastic wrap.
I think it would be safe to say Nintendo has been keying into our nostalgia the most often and efficiently. Take games such as Mario Kart, Super Smash Brothers, and most recently Donkey Kong Country Returns. These franchises are considered classics, and all have been remade time and time again. Nintendo usually does a pretty good job of following the proper formula. The new releases of these games offer plenty of the same stuff that was fun before. They throw in some new bells and whistles which add to the experience as well. And to top it off they will go over one or two mistakes in the previous title and deliver a very polished game. But doesn’t it seem like they always leave one or two glaring mistakes just so they can make ANOTHER release? (more…)
Tags: franchises, Josh, Josh Thompson, Kratos, Mortal Kombat, nintendo, Thompson, Video Games
Posted in Editorial, Josh Thompson, Video Games, Writers | No Comments »
Tuesday, November 30th, 2010

Like this, but with guns!!!
Remember the first time you ever played Super Smash Bros? Just getting together with your friends to beat the crap out of Jigglypuff. To me, the great thing about those games  wasn’t just the awesome fighting system and addictive game play. The real treat in the game was two part: one, getting to play as any classic Nintendo character (and later just any character that was every even remotely created), and two, getting together with a bunch of friends and pretending to kill each other. But the thing is that the Smash Bros series, while still immensely enjoyable, has grown a bit stale and dull. I mean, to be honest, I put so many hours into the original and Melee that I got bored with Brawl after only a few hours.
So what should be done to rectify this? Well, I think that Nintendo should create a new game series with the same core idea of a mashup of their numerous mascots with a new genre of game- specifically the shooter.
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Tags: make it happen, nintendo, Quinn Anderson, shooter, Super Smash Bros Brawl, Super Smash Bros Melee, Super Smash Bros., Time Splitters
Posted in Quinn Anderson | No Comments »
Friday, November 5th, 2010
Nintendo is rich as hell. Â That’s just a fact, the Wii and the DS have outsold the competition by far. Â That’s why we’re seeing Sony and Microsoft releasing this new motion control peripheral for their systems- because they want some of that there Nintendo money. Â The thing is, I would argue that the motion control isn’t necessarily the thing that is causing Nintendo’s success; rather, I would say that what Nintendo has going for it is a greater emphasis on multiplayer.
Now, allow me to make a clarifying statement here. Â Nintendo has almost no real online support for its videogames. In fact, they just don’t really have any support for it at all, and that does piss me off, but what Nintendo does have is local multiplayer.
Local multiplayer is awesome, and it sells games. Â Seriously, what’s more fun, pwning random nubs on X-box live while some 12 year old Korean kid berates your skills and electronically humps your dead body, or pwning your friends while electronically making love to their corpse while they sit next to you trying to keep their dignity and curse you? Â I don’t know about you but I find necrophilia so much more appealing when I can actually look into the eyes of the nub who I just freakin’ owned and giggle childishly at.
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Tags: local multiplayer, mario, multiplayer, nintendo, online multiplayer, Playstation Network, Quinn, Time Splitters, X-box live
Posted in Quinn Anderson, Uncategorized | 1 Comment »
Monday, November 1st, 2010

More of this Nintendo.
I’ve decided to do something a bit different for this article. Instead of writing about stuff that’s going on in the world of video games, I’m going to write about something that I think should be happening. Â So, with that out of the way, let’s get to the wild speculation.
I want to see more Fire Emblem games coming out of Japan.
The last Fire Emblem game that we got was a remake of the original, Fire Emblem: Shadow Dragon. Â The gameplay of the remake felt totally different than the normal gameplay that I’m used to seeing in my Fire Emblem title; there was a much greater focus on the tactical game elements and less focus on the RPG side of Fire Emblem which has made the games so enjoyable over the years.
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Tags: Fire emblem, make it happen, nintendo, Super Smash Brothers Melee
Posted in Quinn Anderson, Uncategorized | 1 Comment »