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Posts Tagged ‘Rock Band’

Rock Band 3 Keyboard – First Impression

Friday, November 5th, 2010

I’ll be honest: I’m a Harmonix fanboy…well, “fanboy” may not really be the right term, but definitely an ardent supporter: somebody very optimistic about the company and its future. Of course, as someone with a great emotional investment in the company, I was more than willing to drop some hard cash on the keyboard bundle for Rock Band 3. Hey, it may be an expensive, untested investment based entirely on faith, but it’s a proper two octave keyboard with MIDI support: how cool is that?

After some confusion over importing songs from Rock Band 2 (turns out I didn’t need a functional game disc after all…not sure about the financial viability of a 1.93 GB download for Harmonix), I delved straight into the game with keyboard at the ready. Now, this is kind of a minor point since it only applies to the interface-heavy parts such as the character creation, but the D-pad controls on the keyboard are rather stiff and clunky. I guess it may just be the fact that it’s a face button that you don’t curl your hand around, but it felt even worse than the one on the Red Octane Xplorer. I had to consider whether or not it would make more sense to just force my way through with the keyboard or go to my car to get my regular controller. (more…)

News- Rock Band 3 Announced

Tuesday, March 9th, 2010

News- Rock Band 3 Announced

Harmonix and MTV Games announced via Facebook today that Rock Band 3 is set for release this holiday.  After devoting last year’s franchise entirely to The Beatles, they said that Rock Band 3, “Will innovate and revolutionize the genre once again.” No big details such as new features or song lists have yet been announced at this time. If you can’t wait until then, check out Green Day: Rock Band due this June.

-Brian

An Open Discussion of Dancing Arrows

Tuesday, October 27th, 2009

Dear Rhythm Games:

Look, I was with you for DDR. I really was. I was a huge fan in high school. Hell, I even used it as an exercise tool. I was so engulfed by the idea that I didn’t find a large, fat man, suffused with sweat, pounding away on those arrows, ripples of fat jiggling like so many bowls full of jelly, completely repulsive. For the love of god, I even tried that bizarre…hand-waving game you shoved out into my local arcade. I mean, when you got right down to it, it was just Track & Field, wasn’t it? With that huge mat that never really worked? Right?

When you introduced me to Guitar Hero, I was ecstatic. I couldn’t wait to play pretend guitar. And when I was introduced to Elite Beat Agents and its cousins Osu! Tatakae! Ouendan and Ouendan 2, I was in heaven. Princess Debut? Rhythm Heaven? Sign me the hell up. If I had enough friends who wanted to play, I’d be all over any and all Rock Band iterations. Especially those sexy special edition instruments for the Beatles iteration. During my brief trip in Japan, my fingers itched whenever I passed an arcade that displayed Taiko Drum Master. Hell, Samba de Amigo even fascinated me, in a distant, “I-don’t-own-a-Dreamcast” sort of way.

But there comes a time when you need to admit, as a genre, that it’s time to back down. You need to admit that there is a wall, and that you’ve reached it. And “Just Dance” is the arm banging against said wall, fingers uselessly clawing at the boundary. Just Dance, I can already tell, is going to be gasping for air in no time flat.

Just Dance, your set list includes The New Kids on the Block and The Spice Girls. You’ve got “Who Let the Dogs Out?” and “Ring My Bell” sitting right next to each other, twiddling their thumbs and casting awkward glances out of the corners of their eyes. For the love of god, you’ve even got the audacity to present “Eye of the Tiger,” as if the rhythm game genre hasn’t been steeped in it enough. And you are honestly expecting people to prostrate themselves in front of the television, in a group I remind you, dancing to a song that they hated when it was popular, and enjoy it.

Really?

Really?

I mean, seriously. I thought that Disney: Sing It was the worst this genre could present. I thought Boogie was bad. I thought that bizarre Wii game that demanded you play “air guitar” with your wiimote and nunchuck was where we, as a culture, collectively sat up at the table and announced that we were done. And, yet, here we are.

I will admit, the entire process is fascinating, in a terrible sort of way.

-Annie

Sergeant Harmonix’s Lonely Hearts Club Rock Band

Tuesday, June 30th, 2009

Harmonix is back in the music gaming war that started when the studio left the Guitar Hero project to pursue the much more ambitious Rock Band line of music games, introducing a full band of squeaking over-priced plastic instruments to form a unique multiplyer music game experience.  While Guitar Hero III failed to attract as much of the market as the innovative new Rock Band, Guitar Hero IV proved to offer competitive sales against Rock Band II which aimed for a more “indy music” experience with its track listing.  This approach alienated some of the gaming demographic not steeped enough in musical culture to remember the songs of “Dinosaur Jr,” or appreciate the music of  Bob Dylan. This of course was tampered by peppering the tracklist with popular hits by Paramour and ACDC, as well as bringing back “Carry On My Wayward Son,” one of the more popular tracks from Guitar Hero II.

Now the pendulum seems to be swinging back towards popular music; at least, to some extent. The Beatles certainly offer a range of musicality from which to draw, and I know very few people (and have no close friends) who don’t just love the Beatles. Marketability and artistically speaking, if you have to make a music game drawing from the work of only one band, the Beatles are the most obvious choice. The question is, whether Harmonix will be able to make the best possible game with this strategy.

Up until now, the template for music games had been to create a varied musical selection to ensure that the game could appeal to a variety of users. If you don’t like the Beatles, you’re shit out of luck in this round. However, if you don’t like the Beatles, and here I mean absolutely no song they’ve ever made, I’d suggest a long hard look in the mirror to discover whether that dislike originates with artistic qualms with the work, or from a desire to have “different” and “interesting” tastes to impress people. You might as well say you don’t like rock and roll or candy.

However, purportedly Harmonix will include, like with other releases in the Guitar Hero franchise, a variety of songs by other artists to attract those social reprobates who hate on George, John, Ringo, and Paul (well, Ringo’s ok to hate on). This, plus the fact that what they lose by way of popular appeal they stand to gain doubly in terms of attracting Beatle fans from all generations. My aunts and I don’t have much overlap in musical taste, but right there between Petra and John Denver (don’t judge me) is the entirety of the Beatle’s opus.

Who am I kidding? Harmonix is going to make a fortune, even though they must have paid- and I’m just guessing here- a gazillion-trillion dollars for the rights to all that music. I just hope the game ends with a cut scene of the boys, suits and all, hitting a young Yoko Ono with hammers until she promises to go away to a dark place where she’ll never have any impact on the greatest rock and roll band in history.